I have been doing some thinking lately about the dreaded "Level limits" for races in AD&D. On one hand, it seems quaint to keep the restrictions in place--nostalgic, even. However, the argument that such limitations are necessary so as to maintain an uber-human dominated world, where the majority of players will desire to play *human* characters, as opposed to demi-humans, doesn't seem to add up. The few advantages that demi-humans gain are to me, not necessarily sufficient to sway myself or others, say, into avoiding humans. For high-level campaign considerations, as well as the overall general consistency of world-building, the racial level limitations seem quite weak. Thus, the racial level limitations should be thrown out, and swiftly.
Now, having said that--there is the problem of elven fighter/magic-users being able to wear armor and cast spells at the same time. If there are no level limitations, wouldn't everyone be playing elven fighter/magic-users?
Thus, I am back to my dilemma. I'm persuaded so far to keep the restrictions in place--but I hate them for the many reasons alluded to in brief previously.
What to do my friends?